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3.4
INTERACTIVE COMPUTER-AIDED DESIGN
As
of mid 1980’s computer programs have not been used extensively for
design of structures. A number of reasons were cited by Adeli and
Paek (1986) for the lack of interest in conventional programs for
design of structures:
- In
practical design cases there are a large number of alternatives
whose selection needs the judgment of the experienced human designer.
- Design
specifications usually cover the general situations and leave
the less frequent cases to the judgment of the human designer.
In other words, they contain discontinuities and gaps to be filled
by the human designer.
- Human
designers use their previously gained experience in design of
new structures.
- A
human designer usually visualizes and sketches different structural
forms and configurations before making the preliminary design,
stress analysis, and the final design.
- Design
specifications change frequently – for example, every three to
four years – even though not significantly.
- Design
specifications are based on years of experience gained by researchers
and practicing engineers and contain rules of thumb and heuristics
which may nor readily implemented in traditional computer languages.
- Parts
of design specifications and standards need interpretation by
an experienced designer.
- Design
is an ill-defined and ill-structured problem, lacking a clearly
defined goal, and not quite amenable to algorithmic procedures.
- Design
is a creative process.
Adeli
(1987, 1988) presented the approach
of interactive computer-aided design of steel structures. An interactive
program should ideally perform the following:
- Carry
all the numerical calculations.
- Check
for the consistency of design according to the specified design
specification.
- Perform
error checks.
- Present
possible alternatives to the user.
- Prevent
the user from entering the data in violation of the design specification.
- Inform
the user about the ranges of practical values.
- Provide
practical values for the final design.
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